Stop using draw_pending from sync functions#35759
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zmanuel wants to merge 1 commit intogodotengine:masterfrom
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Stop using draw_pending from sync functions#35759zmanuel wants to merge 1 commit intogodotengine:masterfrom
zmanuel wants to merge 1 commit intogodotengine:masterfrom
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Keep it in the _draw functions. That way it still makes extra sure no two draw calls can be pending/executing at the same time, even though the command FIFO already takes care of that. Fixes godotengine#35718
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Serves the same purpose as #35758, which I would prefer. Correctness depends on my understanding of what CommandQueueMT does. |
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Closing in favor of #35758 per the author's request. |
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Keep it in the _draw functions. That way it still makes extra sure
no two draw calls can be pending/executing at the same time,
even though the command FIFO already takes care of that.
Fixes #35718