[macOS] Fix running with DisplayServerHeadless.#104660
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akien-mga merged 1 commit intogodotengine:masterfrom Mar 28, 2025
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[macOS] Fix running with DisplayServerHeadless.#104660akien-mga merged 1 commit intogodotengine:masterfrom
DisplayServerHeadless.#104660akien-mga merged 1 commit intogodotengine:masterfrom
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akien-mga
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Mar 26, 2025
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Replaced raw |
bruvzg
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Mar 27, 2025
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| class DisplayServerMacOS : public DisplayServer { | ||
| // No need to register with GDCLASS, it's platform-specific and nothing is added. | ||
| GDCLASS(DisplayServerMacOS, DisplayServer); // Note: required for Object::cast_to. |
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Note: required for Object::cast_to.
This is currently false, but will be required after #103708
akien-mga
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Mar 27, 2025
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Thanks! |
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Fixes regression from #104397
Since macOS now using native run loop, this code can be executed even if
DisplayServerHeadlessis used andstatic_castwon't work.