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Non-smooth face normals on CSGSphere3D's poles #94174

Description

@ydeltastar

Tested versions

v4.3.beta.custom_build [97b8ad1]

System information

Windows 11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.4633)

Issue description

The poles on a CSGSphere3D's mesh aren't shaded smooth when smooth_faces is true.

CSGSphere3D on the left and MeshInstance3D with an equivalent SphereMesh on the right. The top and bottom where the segments meet aren't shaded smoothly on the csg.

image

Steps to reproduce

  • Create a CSGSphere3D

Minimal reproduction project (MRP)

N/A

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