Godot version
4.2 rc1
System information
Windows 11
Issue description
Only the TextureRect node sets to Clip Only state. The sprite2d node will appear into the TextureRect box.
It will be ok when using the Forward+ and GL Compatibility backends.

Steps to reproduce
See the mini demo.
Minimal reproduction project
TestDemo.zip
Godot version
4.2 rc1
System information
Windows 11
Issue description
Only the TextureRect node sets to Clip Only state. The sprite2d node will appear into the TextureRect box.

It will be ok when using the Forward+ and GL Compatibility backends.
Steps to reproduce
See the mini demo.
Minimal reproduction project
TestDemo.zip