Godot version
Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Compatibility) - AMD Radeon RX 5700 XT (Advanced Micro Devices, Inc.; 31.0.21001.45002) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
System information
Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Compatibility) - AMD Radeon RX 5700 XT (Advanced Micro Devices, Inc.; 31.0.21001.45002) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
Issue description
OS.get_unique_id() returns empty string
there is an error in developer console as well
Steps to reproduce
func _ready():
print(OS.get_unique_id())
Minimal reproduction project
not needed
Godot version
Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Compatibility) - AMD Radeon RX 5700 XT (Advanced Micro Devices, Inc.; 31.0.21001.45002) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
System information
Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Compatibility) - AMD Radeon RX 5700 XT (Advanced Micro Devices, Inc.; 31.0.21001.45002) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
Issue description
OS.get_unique_id() returns empty string
there is an error in developer console as well
Steps to reproduce
func _ready():
print(OS.get_unique_id())
Minimal reproduction project
not needed