Skip to content

OS.get_unique_id() returns empty string on Web target #82439

@kxn

Description

@kxn

Godot version

Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Compatibility) - AMD Radeon RX 5700 XT (Advanced Micro Devices, Inc.; 31.0.21001.45002) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)

System information

Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Compatibility) - AMD Radeon RX 5700 XT (Advanced Micro Devices, Inc.; 31.0.21001.45002) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)

Issue description

OS.get_unique_id() returns empty string

there is an error in developer console as well

1695812788144

Steps to reproduce

func _ready():
print(OS.get_unique_id())

Minimal reproduction project

not needed

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions