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Vulkan Mobile: Baking lightmaps on Android causes the editor to crash #77001

@Booklight12

Description

@Booklight12

Godot version

4.02

System information

Android, Guet 8100

Issue description

As the title suggests, light baking is not stable on Android and will generate a lot of errors, which may cause the device to restart if the project is too complicated. I suspect it may have something to do with a drive or memory leak. (Please run the upload example on Android, then click gi's Light Bake button several times, you will see a lot of errors, note that doing this on a phone with less than 6GB of RAM may cause a reboot!!)

Steps to reproduce

null

Minimal reproduction project

this

Bugsquad edit:
exc.zip (MRP uploaded directly here, to prevent link rot)

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