Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.
Godot version
4.0.2.stable
System information
Windows 11, AMD RX 6700 XT (23.4.1), Mobile renderer
Issue description
sprites with clip_children - 'Clip Only' enabled, have a shrunk-down mirror of the scene behind them.
This only happens in the Mobile renderer


Steps to reproduce
- Create a background, e.g. a sprite
- Add a sprite with clip_children enabled
- Add another sprite as a child of the one with clip_children enabled, and scale it down or turn down its transparency
- The background sprite will appear behind it (may require moving it)
Minimal reproduction project
Clip Children Bug.zip
Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.
Godot version
4.0.2.stable
System information
Windows 11, AMD RX 6700 XT (23.4.1), Mobile renderer
Issue description
sprites with clip_children - 'Clip Only' enabled, have a shrunk-down mirror of the scene behind them.
This only happens in the Mobile renderer
Steps to reproduce
Minimal reproduction project
Clip Children Bug.zip