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Vulkan Mobile: Clip Children shows a copy of all nodes in the scene #75956

@Insane-Owl

Description

@Insane-Owl

Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.


Godot version

4.0.2.stable

System information

Windows 11, AMD RX 6700 XT (23.4.1), Mobile renderer

Issue description

sprites with clip_children - 'Clip Only' enabled, have a shrunk-down mirror of the scene behind them.

This only happens in the Mobile renderer

Godot_4_cYreMgGK0z
Godot_4_rOcYBV4uRd

Steps to reproduce

  1. Create a background, e.g. a sprite
  2. Add a sprite with clip_children enabled
  3. Add another sprite as a child of the one with clip_children enabled, and scale it down or turn down its transparency
  4. The background sprite will appear behind it (may require moving it)

Minimal reproduction project

Clip Children Bug.zip

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