Godot version
4.0.alpha3
System information
Windows 11
Issue description
I am generating a number of CSGMesh3D objects and putting them in a CSGCombiner3D. All meshes are set to be a union. Sometimes, this generates random holes:

And, potentially related, when moving the mesh with the hole on the Z axis, the engine freezes.
Steps to reproduce
- Open
csg_bug.tscn in the editor
- Look at the red CSG mesh
- Optionally, try to move the red CSG mesh on the Z axis
Minimal reproduction project
CSGBug.zip
Godot version
4.0.alpha3
System information
Windows 11
Issue description
I am generating a number of
CSGMesh3Dobjects and putting them in aCSGCombiner3D. All meshes are set to be a union. Sometimes, this generates random holes:And, potentially related, when moving the mesh with the hole on the Z axis, the engine freezes.
Steps to reproduce
csg_bug.tscnin the editorMinimal reproduction project
CSGBug.zip