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Cannot use different Rendering Backends(Desktop vs Mobile) from command line #53731

@qarmin

Description

@qarmin

Godot version

4.0

System information

Ubuntu 21.04 - Nvidia GTX 970, Gnome shell 3.38 X11

Issue description

Currently I cannot use one time Mobile and other time Desktop Vulkan backend by just changing command line options.
I need to set this in project settings manually.

Not sure, but --rendering-driver seems to be proper option, but it is unimplemented

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