Add StringName == &str equality operator#1420
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-1420 |
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Now that
StringName::chars()has been merged in #1419, we can addPartialEq<str> for StringName.Bases on #1415, which does the same thing for
GString.Breaking because
"str".into()becomes ambiguous.