Ray-Marching algorithm demos and sandbox written in C++ and OpenGL.
To use, update the path to the shader file in main.cpp and specify a texture/cubemap as needed.
YouTube playlist showing some of the demos! 😄
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Ray-Marching algorithm demos and sandbox written in C++ and OpenGL.
To use, update the path to the shader file in main.cpp and specify a texture/cubemap as needed.
YouTube playlist showing some of the demos! 😄