Conversation
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I don't have publish rights for gl-pointcloud2d unfortunately. So it's up to @monfera (no rush though 😄 ) |
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@dfcreative @etpinard thanks for the note, I just added both of you, tell me if it doesn't work out. Have we a codepen similar to this that shows the (by client requirement, low) initialization and update latency? I just re-checked it, it used to be 25-30FPS but now only around half of that, not sure if it's due to possibly slower browser / OS versions. We must be able to do a redraw cycle in <100ms so we're still good; I'm sure the new thing is as good or is an improvement. |
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@monfera are you suggesting that bumping the |
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@etpinard no, because that wouldn't have changed the shader code; there might have been some general or WebGL specific slowdown in browsers. Fixes for things like Meltdown, Spectre or bugs may influence performance. |
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Ah nice. Good to know. Thanks for pointing this out! |

plotly/plotly.js#2321 + makes sure example is runnable