See gpuweb/gpuweb#2562, which covers 2 of the issues linked from there:
- We need to make the color attachments
Option-al in render pipelines, render passes, and render bundles
- We need to allow shaders to have more outputs than the pipeline has. (maybe we already allow that?)
See gpuweb/gpuweb#2562, which covers 2 of the issues linked from there:
Option-al in render pipelines, render passes, and render bundles