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Relax color attachment validation #2469

@kvark

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@kvark

See gpuweb/gpuweb#2562, which covers 2 of the issues linked from there:

  1. We need to make the color attachments Option-al in render pipelines, render passes, and render bundles
  2. We need to allow shaders to have more outputs than the pipeline has. (maybe we already allow that?)

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    area: apiIssues related to API surfacehelp requiredWe need community help to make this happen.

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