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Initialize texture sub-resources to zero #1102
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area: validationIssues related to validation, diagnostics, and error handlingIssues related to validation, diagnostics, and error handlinghelp requiredWe need community help to make this happen.We need community help to make this happen.type: bugSomething isn't workingSomething isn't working
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If the hello_triangle example is changed slightly to only draw the triangle once, and we change the color attachment's load_op to wgpu::LoadOp::Load instead of Clear, my expectation is that the result is the same, except that the green clear color is gone. However the result is that the red triangle only shows up every other frame, with blank frames in between.
Is this expected behavior?
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area: validationIssues related to validation, diagnostics, and error handlingIssues related to validation, diagnostics, and error handlinghelp requiredWe need community help to make this happen.We need community help to make this happen.type: bugSomething isn't workingSomething isn't working