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TLDR: Proposal to add sentry_clear_attachments() to help managing attachments in sentry-unreal and sentry-godot.
Originally posted by @tustanivsky in getsentry/sentry-unreal#982 (comment)
Given the discrepancies between Native, Android, and Cocoa in terms of attachment API support it looks like we have the following options:
- Add
clearAttachmentsmethod to Native which is already available for Android/Cocoa and expose that for global scope instead of giving user the ability to remove individual attachments- Add
removeAttachmentto Android/Cocoa to enable removing individual attachments on mobile- Combine 1 and 2 to cover all possible use cases
- Leave only
addAttachmentfor global scope without the ability to remove it- Leave things as-is and document the current limitations
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