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Animation Error occurs on project open #289

@ValorZard

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@ValorZard

Godot versions: 4.3 (Windows)
E 0:00:05:0577 _update_caches: AnimationMixer (at: powerup.tscn): 'powerup-float', Value Track: 'crateItem:position:x' must have at least one key to cache for blending.
<C++ Error> Condition "anim->track_get_key_count(i) == 0" is true. Continuing.
<C++ Source> scene/animation/animation_mixer.cpp:678 @ _update_caches()

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