In order to remain backwards compatible for older scripts an approach was found by introducing a Script2.sol.
The existing Script would remain using Nick's factory whereas Script2 defaults to use CreateX. We will update the template generated by forge init to use the new Script2.
Action items:
In order to remain backwards compatible for older scripts an approach was found by introducing a
Script2.sol.The existing
Scriptwould remain using Nick's factory whereasScript2defaults to use CreateX. We will update the template generated byforge initto use the newScript2.Action items:
Script2toforge-std& make it so thatScript2triggers the use of CreateX