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Add explicit Point/Vector2 scaling methods to Matrix and Canvas #119
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Add an explicit Vector2 scale override in
MatrixandCanvas.So I ran into some confusion while adding imgui elements to the test for flutter/flutter#101330. I set the canvas scale with
canvas.Scale({3, 3}), which scaled everything correctly. However, to my dismay,canvas.GetCurrentTransformation().Invert()produced an identity matrix. The problem was thatcanvas.Scale({x, y})matchesCanvas::Scale(Vector3{x, y}), and so the Z component of the Z basis vector gets set to zero, which means the determinant ends up being zero, which makes computing the inverse nonsensical. Having this explicit override makes this mistake much less likely.(Also, drive-by fix: Move the text contents color premultiply into the render method for consistency with other contents)