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engine gn updates required for simulator on macOS arm #66926

@jonahwilliams

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@jonahwilliams
  • Currently the engine simulator target hardcodes an x64 architecture. This needs to be changed to allow a configurable target CPU (https://github.com/flutter/engine/blob/master/tools/gn#L163).
  • This will also require the existing chrome infra recipes to be updated to specify an x64 arch.
  • Finally, the target arch needs to be included in either the output folder or bundle path, so that the tool can select the appropriate version.

Blocked by #66925
Blocked by #65901

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    P1High-priority issues at the top of the work listc: new featureNothing broken; request for a new capabilityengineflutter/engine related. See also e: labels.platform-iosiOS applications specifically

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