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add-to-app via CocoaPods cannot find flutter_assets on iOS 14 #63552

@xster

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@xster

Run https://github.com/flutter/samples/tree/master/add_to_app/ios_fullscreen via the CocoaPods integration path.

Fails to launch the Flutter screen on iOS 14 / Xcode 12

Failed to find assets path for "Frameworks/App.framework/flutter_assets"
[VERBOSE-2:engine.cc(148)] Engine run configuration was invalid.
[VERBOSE-2:shell.cc(487)] Could not launch engine with configuration.
flutter: Observatory listening on http://127.0.0.1:63033/hwmX53Eqeq0=/

Interestingly, once I launch it once via iOS 13 / Xcode 11, then go back to iOS 14 / Xcode 12, it works.

cc @jmagman

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    P0Critical issues such as a build break or regressiona: existing-appsIntegration with existing apps via the add-to-app flowe: OS-version specificAffects only some versions of the relevant operating systemplatform-iosiOS applications specificallytoolAffects the "flutter" command-line tool. See also t: labels.

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