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Add support for --sksl-shader-warmup to package sksl files into flutter_assets #53115

@jonahwilliams

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@jonahwilliams

These sksl files should be in a well known directory so that they can be read by the engine.

For #32170

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    c: performanceRelates to speed or footprint issues (see "perf:" labels)perf: speedPerformance issues related to (mostly rendering) speedtoolAffects the "flutter" command-line tool. See also t: labels.

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