* If you want to render textures in other OpenGL context, create and use the
* #GdkGLContext by calling gdk_window_create_gl_context () with the #GdkWindow
* of #FlView. The context will be shared with the one used by Flutter.
I'm only creating this issue because the PR process requires it.
The documentation in https://github.com/flutter/flutter/blob/master/engine/src/flutter/shell/platform/linux/public/flutter_linux/fl_texture_gl.h states:
Since this PR, that's no longer true. The Flutter Linux shell no longer calls
gdk_window_create_gl_contexttherefore you cannot create a shared context withgdk_window_create_gl_context.I'm only creating this issue because the PR process requires it.