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GPU Texture Compression #178632

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@planetmarshall

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What problem are you solving?

Via the Flutter Engine’s Embedder API, Flutter Applications can be built for devices other than those officially supported by Google. Some devices, such as set top boxes and Smart TVs, have advanced graphics capabilities but are more limited in terms of resources like RAM and power availability.
The objective of this design is to allow Flutter application developers to use images that use GPU based texture compression to reduce device memory usage whilst maintaining image quality.

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    📜Issue was posted to Discord. Remove to have the issue reannounced. (For "design doc", "emergency")P2Important issues not at the top of the work lista: tvIssues on TV platformsc: performanceRelates to speed or footprint issues (see "perf:" labels)c: proposalA detailed proposal for a change to Fluttercustomer: bluedesign docTracks a design discussion documentengineflutter/engine related. See also e: labels.perf: memoryPerformance issues related to memoryteam-engineOwned by Engine teamtriaged-engineTriaged by Engine team

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