Skip to content

Break on 'impeller::ImpellerValidationBreak' to inspect point of failure: Could not bind uniform buffer data for key: numLights : 8 #176875

Description

@lijialin9

Steps to reproduce

no more

Expected results

no more

Actual results

no more

Code sample

Code sample
Examples in flame_3d flame_3d/example

Screenshots or Video

Screenshots / Video demonstration

[Upload media here]

Logs

Logs
[+1024 ms] [ERROR:flutter/impeller/renderer/backend/gles/buffer_bindings_gles.cc(410)] Break on 'impeller::ImpellerValidationBreak' to inspect point of
failure: Could not bind uniform buffer data for key: numLights : 8
[        ] [FATAL:flutter/impeller/renderer/backend/gles/render_pass_gles.cc(686)] Check failed: result. Must be able to encode GL commands without
error.

Flutter Doctor output

Doctor output
[√] Flutter (Channel beta, 3.37.0-0.1.pre, on Microsoft Windows [版本 10.0.26100.6725], locale zh-CN)
[√] Windows Version (11 专业版 64-bit, 24H2, 2009)
[√] Android toolchain - develop for Android devices (Android SDK version 36.0.0)
[√] Chrome - develop for the web
[√] Visual Studio - develop Windows apps (Visual Studio Community 2022 17.14.16)
[√] Connected device (3 available)
[√] Network resources

• No issues found!

Metadata

Metadata

Assignees

No one assigned

    Labels

    P2Important issues not at the top of the work lista: desktopRunning on desktope: impellerImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.flutter-gpuplatform-windowsBuilding on or for Windows specificallyteam-engineOwned by Engine teamtriaged-engineTriaged by Engine team

    Type

    No type
    No fields configured for issues without a type.

    Projects

    Status
    🤔 Needs Triage

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions