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P2Important issues not at the top of the work listImportant issues not at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestse: openglteam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
Description
The IO context when using OpenGL is in the same sharegroup as the render context. Since the handle tables are shared, is should be possible to construct OpenGL programs on the IO thread in addition to the render thread.
Setup and verify that the OpenGL backend uses at least two threads to setup PSOs.
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P2Important issues not at the top of the work listImportant issues not at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestse: openglteam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
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