After adopting UIScene lifecycle in Flutter apps, quick_actions is running into errors:
This is most likely due to it relying on application lifecycle events, which are no longer called.
For example,
public func application(
_ application: UIApplication, performActionFor shortcutItem: UIApplicationShortcutItem,
completionHandler: @escaping (Bool) -> Void
) -> Bool {
handleShortcut(shortcutItem.type)
return true
}
https://github.com/flutter/packages/blob/c3c4c5a01ab077990b0aae509090d987a660b88e/packages/quick_actions/quick_actions_ios/ios/quick_actions_ios/Sources/quick_actions_ios/QuickActionsPlugin.swift#L39-L45
Apple's docs state
This method is not called for scene-based apps. If you have a scene-based app, implement windowScene(_:performActionFor:completionHandler:) in your scene delegate instead.
https://developer.apple.com/documentation/uikit/uiapplicationdelegate/application(_:performactionfor:completionhandler:)
Test failures:
https://logs.chromium.org/logs/flutter/buildbucket/cr-buildbucket/8712791415816897953/+/u/Run_package_tests/native_test/stdout
This may be blocked by: #130445
After adopting UIScene lifecycle in Flutter apps, quick_actions is running into errors:
This is most likely due to it relying on application lifecycle events, which are no longer called.
For example,
https://github.com/flutter/packages/blob/c3c4c5a01ab077990b0aae509090d987a660b88e/packages/quick_actions/quick_actions_ios/ios/quick_actions_ios/Sources/quick_actions_ios/QuickActionsPlugin.swift#L39-L45
Apple's docs state
https://developer.apple.com/documentation/uikit/uiapplicationdelegate/application(_:performactionfor:completionhandler:)
Test failures:
https://logs.chromium.org/logs/flutter/buildbucket/cr-buildbucket/8712791415816897953/+/u/Run_package_tests/native_test/stdout
This may be blocked by: #130445