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P1High-priority issues at the top of the work listHigh-priority issues at the top of the work listdependency: skiaSkia team may need to help usSkia team may need to help use: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
Description
In order to render emoji, we need to populate a glyph atlas using an SkCanvas. The software rasterization of these images (frequently pngs) is quite slow and may not be necessary, depending on how the OS APis works. If we are able to load an emoji at the correct scale, it would be advantageous to bypass the software canvas, load the png into a host buffer and blit onto our atlas.
If we need to resize the image, then there may be faster routes than software but its probably less clear.
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P1High-priority issues at the top of the work listHigh-priority issues at the top of the work listdependency: skiaSkia team may need to help usSkia team may need to help use: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
