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flutter/engine
#44881Labels
P2Important issues not at the top of the work listImportant issues not at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
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Like on iOS, we must synchronosly present if there is a platform view (non texture backed) in the scene. I think this can be observed if the threads are merged, but we lack an easy to use check like [[NSThread currentThread] isMainThread] that is easily accessible in C++. In Java, Looper.getMainLooper().isCurrentThread() would be the closest equivalent.|
I think we probably already track whether or not threads are merged, so perhaps we just need to plumb this through to the contexts.
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P2Important issues not at the top of the work listImportant issues not at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team