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Catalog SkSL loading benchmarks and determine how/when to turn down for impeller #109002

@jonahwilliams

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@jonahwilliams

Long term plans for the flutter engine involve removing the need to precompile shader warmup. This means that eventually we can fully turn down this functionality in the tooling and remove benchmarks from the devicelab. As a first step towards that, we should consider reducing the number of tests/shards devoted to SkSL benchmarking as impeller becomes more available.

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P3Issues that are less important to the Flutter projectc: contributor-productivityTeam-specific productivity, code health, technical debt.engineflutter/engine related. See also e: labels.

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