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TextColor.swift
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//
// TextColor.swift
// ANSIEscapeCode
//
// Copyright (c) 2018 Jason Nam (https://jasonnam.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import Foundation
/// 3/4 bit text color.
///
/// - black: 30
/// - red: 31
/// - green: 32
/// - yellow: 33
/// - blue: 34
/// - magenta: 35
/// - cyan: 36
/// - white: 37
/// - lightBlack: 90
/// - lightRed: 91
/// - lightGreen: 92
/// - lightYellow: 93
/// - lightBlue: 94
/// - lightMagenta: 95
/// - lightCyan: 96
/// - lightWhite: 97
public enum TextColor: Int {
case black = 30, red, green, yellow, blue, magenta, cyan, white
case lightBlack = 90, lightRed, lightGreen, lightYellow, lightBlue, lightMagenta, lightCyan, lightWhite
}