Prerequisites
Game Version
Operating System
Bug Description
Creating a Network:LAN game in Generals & Zero Hour causes the game to run at an absurd framerate (possibly the 30FPS game logic running uncapped?). This is with myself and any number of computer players, I did not test with another player connecting over the network.
Reproduction Steps
- Start a LAN game under Network
- Add a/several computer players
- Start the game
- Game begins and runs extremely quickly, computer players annihilate the player in ~5 seconds
Additional Context
OS: CachyOS x86_64
Kernel: Linux 7.0.0-1-cachyos
Display (LG ULTRAWIDE): 3440x1440 @ 1.25x in 34", 100 Hz [External] *
DE: GNOME 50.1
WM: Mutter (Wayland)
CPU: AMD Ryzen 7 3700X (16) @ 4.43 GHz
GPU: AMD Radeon RX 9070 XT [Discrete]
Memory: 8.67 GiB / 31.26 GiB (28%)
Video clip of problem:
https://github.com/user-attachments/assets/2766180c-6b1c-4ded-b518-5048a3fa3cc3
Prerequisites
Game Version
Operating System
Bug Description
Creating a Network:LAN game in Generals & Zero Hour causes the game to run at an absurd framerate (possibly the 30FPS game logic running uncapped?). This is with myself and any number of computer players, I did not test with another player connecting over the network.
Reproduction Steps
Additional Context
OS: CachyOS x86_64
Kernel: Linux 7.0.0-1-cachyos
Display (LG ULTRAWIDE): 3440x1440 @ 1.25x in 34", 100 Hz [External] *
DE: GNOME 50.1
WM: Mutter (Wayland)
CPU: AMD Ryzen 7 3700X (16) @ 4.43 GHz
GPU: AMD Radeon RX 9070 XT [Discrete]
Memory: 8.67 GiB / 31.26 GiB (28%)
Video clip of problem:
https://github.com/user-attachments/assets/2766180c-6b1c-4ded-b518-5048a3fa3cc3