fix(esx_multicharacter): cleanup stale player obj#1662
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Description
Clean up stale player entries even for players who crashed during multichar select.
Motivation
We already introduced a cleanup mechanism for players who already chose a character, but no such mechancism existed for players who crashed during char select.
Implementation Details
Save source to ESX.Players table so we can later test if that source is still an active player. Otherwise we can initiate cleanup of the stale player obj.
PR Checklist