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Add the UID files that are created automatically when opening the project in Godot 4.4.
The The signature of function _parse_file in EditorTranslationParserPlugin has changed. So update the BlockDefinition translation parser plugin.
The following warnings appeared when opening the project in Godot 4.4: WARNING: editor/editor_file_system.cpp:1358 - UID duplicate detected between res://addons/block_code/blocks/math/vector_multiply.tres and res://addons/block_code/blocks/math/vector3_multiply.tres. WARNING: editor/editor_file_system.cpp:1358 - UID duplicate detected between res://addons/block_code/blocks/variables/vector3.tres and res://addons/block_code/blocks/variables/vector2.tres. Probably these block definitions have been done by duplicating the .tres files outside the Godot editor.
In the blocks .tres files and in the Pong example. This was added automatically by the Godot editor when opening the project.
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I have also checked addons, nothing to do about them:
The few tests we have are passing. I haven't done anything about them: |
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Resolves #386