BlockCanvas: Use _gui_input instead of _input#241
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dbnicholson merged 1 commit intomainfrom Oct 1, 2024
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Use the _gui_input virtual function to pan and zoom the block canvas, instead of _input. This way, events are filtered according to the block canvas's visibility. As a side-effect, the block canvas processes input events after any containing widgets. For example, middle clicking inside a parameter input component will no longer begin panning. However, this is a better situation than the block canvas handling input events regardless of its visibility. Closes: #184
dbnicholson
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Oct 1, 2024
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I really wanted to do this before but I was too scared of the implications. I trust you do know the implications, though!
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Use the _gui_input virtual function to pan and zoom the block canvas, instead of _input. This way, events are filtered according to the block canvas's visibility. As a side-effect, the block canvas processes input events after any containing widgets. For example, middle clicking inside a parameter input component will no longer begin panning. However, this is a better situation than the block canvas handling input events regardless of its visibility.
Closes: #184