ParameterInput: Detect click & drag gestures#233
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dylanmccall merged 1 commit intomainfrom Sep 26, 2024
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Here's a recording showing this in action: Screencast.From.2024-09-25.15-38-51.webmNote that this changes our option widgets to open when the mouse is released, instead of when the mouse is pressed. The Godot editor is a little inconsistent on which behaviour it uses, but I think it works better this way (and it's necessary for this feature to work). |
manuq
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Sep 25, 2024
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This makes the dragging work much better while editing. A nice touch.
addons/block_code/ui/blocks/utilities/parameter_input/parameter_input.gd
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If the user clicks and drags inside ParameterInput, start dragging the parent block. This makes it easier to manipulate blocks which contain a large number of parameter input widgets.
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If the user clicks and drags inside ParameterInput, start dragging the parent block. This makes it easier to manipulate blocks which contain a large number of parameter input widgets.