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base repository: dotnet/runtime
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head repository: dotnet/runtime
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compare: fbf6be54
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- 7 commits
- 80 files changed
- 11 contributors
Commits on Feb 14, 2026
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[Wasm RyuJit] More codegen and fixes for crossgen replay (#124362)
Implement codegen for * GT_INDEX_ADDR (no bounds check case) * GT_LEA * GT_MEMORYBARRIER (no-op) * GT_RETFILT Add an SPMI workaround for type symbol lookup. Relax some checks that assume try regions remain contiguous.
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[Wasm RyuJit] Wasm abi classifier (#123515)
Add host (vm, crossgen) logic to classify structs per the Wasm Basic C ABI. Add calls in the JIT when targeting Wasm; also add extra calls under SPMI when not targeting Wasm, so we can continue to use cross-jitting to help test Wasm bring-up. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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Commits on Feb 15, 2026
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Support ISO 8601 24:00 (end-of-day) in DateTime/DateTimeOffset/TimeOn…
…ly parsing (#124142) Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: jeffhandley <1031940+jeffhandley@users.noreply.github.com> Co-authored-by: tarekgh <10833894+tarekgh@users.noreply.github.com> Co-authored-by: Stephen Toub <stoub@microsoft.com> Co-authored-by: stephentoub <2642209+stephentoub@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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A few fixes in the threadpool semaphore. Unify Windows/Unix implement…
…ation of LIFO policy. (#123921) Re: #123159 Changes: - Correctly handle `Backoff.Exponential(0)`. Embarrassing bug. To get exponentially growing random spin count for an iteration we generate pseudorandom `uint` and do `>> (32 - attempt)`. Since C# masks the shift operand with 31, when `attempt==0` we end up not shifting at all, and the first iteration gets a large random spin count. That caused many noisy results and interestingly some improvements (in scenarios that benefit from very long spins). - Unified implementation of LIFO policy with lightweight minimal implementation of LIFO waiting. Once we are done spinning, we block threads and when workers are needed again wake them in LIFO order. Unix WaitSubsystem is pretty heavy for these needs. It supports Interruptible waits, waiting on multiple objects, etc... None of that is interesting here. Most calls into the subsystem take a global process-wide lock which can contend under load with other uses, or a worker-waking threads may contend with the workers going to sleep, etc... Windows used an opaque `GetQueuedCompletionStatus` for the side effect of releasing threads in LIFO order when completion is posted, with unknown overheads and interactions, even though typically it is more efficient than Unix WaitSubsystem. The portable implementation seems to be faster than either of the platform-specific ones. (measured by disabling spinning and running a few latency-sensitive benchmarks). The portable implementation is also easier to reason about and to debug anomalies. - Adaptive spinning in the threadpool based on estimates of CPU core availability. Spinning in threadpool is very tricky and spinning benefits differ greatly between scenarios. For some scenarios the longer the spin the better. But there are scenarios that benefit when the threadpool releases cores quickly once it sees no work. No preset fixed spin count is going to be good for everything. Adaptive approach appears to be necessary to improve some scenarios without regressing many others. We can further improve the heuristic, if there are more ideas. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: Jan Kotas <jkotas@microsoft.com>
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