EditorFeatures.Cocoa: Bump macos workload to RC3#61250
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This probably requires a corresponding change in the editor to resolve inconsistencies caused by the workload assembly changing from Xamarin.Mac.dll to Microsoft.macOS.dll. |
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No idea what this is about:
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This comes in automatically when targeting `net6.0-macos`, but since we reference those packages manually, we have to reference this one manually too.
Bump to a newer editor build for EditorFeatures.Cocoa.
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@davidwengier this can merge at any time, but we don't want to insert it until VSMac is done bumping to 6.0.300 SDK. |
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Thanks @sandyarmstrong, I'm subscribed to https://github.com/xamarin/vsmac/pull/7247 to keep an eye on that. |
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I notice the merge button is enabled even though Build Analysis and roslyn-integration-corehost are failing (I tried rerunning them). Is it OK if I merge? |
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Yes, corehost tests aren't blocking yet, as they're not stable. Either way "but GitHub let me" is a totally valid excuse if you're not an admin 😁 |
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