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Doesn't work on client side: dotnet/arcade-services#5546
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Hm, maybe I'm misunderstanding how roll-forward works here. I thought it would only affect what SDK the project uses at build-time, and compile-time will just require something compatible with the specified TFM. And if that's true I think the easiest way to unblock yourself is to add net8 to the machine for that step. I'll do some reading... |
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Oh, yep, I had this confused with "RollForward" in global.json. This doc says it indeed will work for runtime choices. I wonder if it would be better or worse to multitarget. |
garath
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Nov 21, 2025
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We tried to run it with .NET 10.0 in
arcade-servicesand it didn't work.We also tried to override it and also didn't work: dotnet/arcade-services#5546