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base repository: dotnet/arcade
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head repository: dotnet/arcade
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compare: 93656ab
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  • 4 commits
  • 6 files changed
  • 3 contributors

Commits on Jan 26, 2022

  1. [main] Update dependencies from dotnet/xliff-tasks dotnet/arcade dotn…

    …et/linker (#8396)
    
    [main] Update dependencies from dotnet/xliff-tasks dotnet/arcade dotnet/linker
    dotnet-maestro[bot] authored Jan 26, 2022
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  2. .NET 7 preview flow (#8362)

    * .NET 7 preview flow
    
    * Add flow from the razor-compiler
    
    * Update mono/linker
    mmitche authored Jan 26, 2022
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  3. Update dependencies from https://github.com/dotnet/arcade build 20220…

    …125.11 (#8398)
    
    [main] Update dependencies from dotnet/arcade
    dotnet-maestro[bot] authored Jan 26, 2022
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Commits on Jan 27, 2022

  1. Avoid project evaluations for single tfms (#8377)

    * Avoid project evaluations for single tfms
    
    To avoid additional project evaluations when a project doesn't multi-target, don't set the SetTargetFramework property and undefine the TargetFramework property. For consistency also undefine the RuntimeIdentifier property when a project is RID agnostic. This mimics the msbuild's Common.targets behavior which is disabled because the SkipGetTargetFrameworkProperties attribute is set to the annotated P2Ps.
    
    This change shows a drastic speed improvement when building the libs.ref projects in dotnet/runtime and changing the projects to use the TargetFramework property instead of TargetFrameworks when the project doesn't multi-target.
    
    * Update BinPlace.targets
    
    * Update BinPlace.targets
    ViktorHofer authored Jan 27, 2022
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