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base repository: dotnet/arcade
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head repository: dotnet/arcade
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compare: 55631983c8
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  • 6 commits
  • 17 files changed
  • 5 contributors

Commits on Dec 8, 2025

  1. [release/10.0] Update dependencies from dotnet/xharness (#16383)

    Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
    dotnet-maestro[bot] and dotnet-maestro[bot] authored Dec 8, 2025
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Commits on Dec 9, 2025

  1. [release/10.0] Update dependencies from dotnet/arcade (#16389)

    [release/10.0] Update dependencies from dotnet/arcade
    dotnet-maestro[bot] authored Dec 9, 2025
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Commits on Dec 11, 2025

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Commits on Dec 12, 2025

  1. [release/10.0] Source code updates from dotnet/dotnet (#16400)

    Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
    dotnet-maestro[bot] and dotnet-maestro[bot] authored Dec 12, 2025
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  2. Refactor vsRequirements assignment logic in tools.ps1

    Because 17.14 went stable, we needed a way to run vswhere, find the VS node, and enable preview SDKs. Noah found a way to do this but he had to modify tools.ps1 because the SDK repo didn't have a VS node in our global.json
    
    https://github.com/dotnet/sdk/pull/51558/files#diff-72b8f8e899b94872c6ead31fd06ec109da15bcb9ad2af6e78103d6763a31c637
    
    Porting his change here to see if folks want this centrally. Alternatively, I'm trying adding the vs node to global.json to see if it unblocks us.
    marcpopMSFT authored and github-actions committed Dec 12, 2025
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