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base repository: dotnet/arcade
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head repository: dotnet/arcade
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compare: 9ffc76a
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  • 3 commits
  • 5 files changed
  • 2 contributors

Commits on Jan 18, 2022

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  2. Update dependencies from https://github.com/dotnet/arcade build 20220…

    …117.1 (#8356)
    
    [main] Update dependencies from dotnet/arcade
    dotnet-maestro[bot] authored Jan 18, 2022
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  3. Fix DotnetSharedFrameworkTaskDir to not rely on DotnetBuildFromSource (

    …#8355)
    
    After #8338 we saw a build error in a dotnet/runtime build job that tries to validate source-build but still uses the non-source-built arcade packages:
    
    ```
     /__w/1/s/artifacts/source-build/self/src/src/libraries/ref.proj(68,5): error MSB4062: The "CreateFrameworkListFile" task could not be loaded from the assembly /__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/sdk/../tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll. Could not load file or assembly '/__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll'. The system cannot find the file specified.
    ```
    
    This is because the non-source-built arcade packages use netcoreapp3.1 libraries instead of  net6.0, but we're still setting DotnetBuildFromSource=true in those builds.
    
    Instead of using DotnetBuildFromSource to switch between libraries we can check for the existence of the net6.0 folder which works in both scenarios.
    akoeplinger authored Jan 18, 2022
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