Convert ndarray ↔ image data, on Web and Node.js.
Designed to be used with other ndarray-based packages.
| Platform | JPEG | PNG | Other |
|---|---|---|---|
| Node.js | ✅ | ✅ | Based on sharp support |
| Web | ✅ | ✅ | Based on browser support |
- Web implementation (Canvas 2D) premultiplies alpha.
npm install --save ndarray-pixels
import { getPixels, savePixels } from 'ndarray-pixels';
const bytesIn = await fetch('./input.png')
.then((res) => res.arrayBuffer())
.then((arrayBuffer) => new Uint8Array(arrayBuffer));
// read
const pixels = await getPixels(bytesIn, 'image/png'); // Uint8Array -> ndarray
// modify
const [width, height] = pixels.shape;
for (let x = 0; x < width; ++x) {
for (let y = 0; y < height; ++y) {
pixels.set(x, y, 0, 255); // R
pixels.set(x, y, 1, 0.0); // G
pixels.set(x, y, 2, 0.0); // B
pixels.set(x, y, 3, 255); // A
}
}
// write
const bytesOut = await savePixels(pixels, 'image/png'); // ndarray -> Uint8Arrayconst fs = require('fs');
const { getPixels, savePixels } = require('ndarray-pixels');
const bufferIn = fs.readFileSync('./input.png');
// read
const pixels = await getPixels(bufferIn, 'image/png'); // Uint8Array -> ndarray
// modify
const [width, height] = pixels.shape;
for (let x = 0; x < width; ++x) {
for (let y = 0; y < height; ++y) {
pixels.set(x, y, 0, 255); // R
pixels.set(x, y, 1, 0.0); // G
pixels.set(x, y, 2, 0.0); // B
pixels.set(x, y, 3, 255); // A
}
}
// write
const bufferOut = await savePixels(pixels, 'image/png'); // ndarray -> Uint8Array
fs.writeFileSync('./output.png', bufferOut);getPixels(
data,mimeType):Promise<NdArray<Uint8Array<ArrayBufferLike>>>
Decodes image data to an ndarray.
MIME type is optional when given a path or URL, and required when given a Uint8Array.
Accepts image/png or image/jpeg in Node.js, and additional formats on browsers with
the necessary support in Canvas 2D.
Uint8Array
string
image/jpeg, image/png, etc.
Promise<NdArray<Uint8Array<ArrayBufferLike>>>
savePixels(
pixels,typeOrOptions):Promise<Uint8Array<ArrayBufferLike>>
Encodes an ndarray as image data in the given format.
If the source ndarray was constructed manually with default stride, use
ndarray.transpose(1, 0) to reshape it and ensure an identical result from getPixels(). For an
ndarray created by getPixels(), this isn't necessary.
Accepts image/png or image/jpeg in Node.js, and additional formats on browsers with
the necessary support in Canvas 2D.
NdArray<Uint8Array<ArrayBufferLike> | Uint8ClampedArray<ArrayBufferLike>>
ndarray of shape W x H x 4.
object with encoding options or just the type
string |
{ quality?: number; type?: string; }
object with encoding options or just the type
number
quality as a number from 0 to 1, inclusive
string
target format (image/jpeg, image/png, image/webp, etc.)
Promise<Uint8Array<ArrayBufferLike>>