Writing a 2D Platform Game in C3 language with SDL
Just keep repo. at this moment.
WIP.
| Language | Project | |
|---|---|---|
| Nim | Compiler | Nim-Platformer / sdl3_nim |
| LuaJIT | Script | LuaJIT-Platformer |
| Nelua | Compiler | NeLua-Platformer |
| Zig | Compiler | Zig-Platformer WIP |
| Language | Project | |
|---|---|---|
| Nim | Compiler | ImGuin, Nimgl_test, Nim_implot |
| Lua | Script | LuaJITImGui |
| Zig, C lang. | Compiler | Dear_Bindings_Build |
| Zig | Compiler | ImGuinZ |
| NeLua | Compiler | NeLuaImGui |
| Python | Script | DearPyGui for 32bit WindowsOS Binary |
