I recently upgraded to 3.0.5 and have started getting an occasional crash in Starscream. It's possible but time consuming to reproduce: I have to let the app run for anywhere from several minutes to several hours before it occurs.
The error always occurs on the com.vluxe.starscream.websocket queue in libobjc.A.dylib`objc_msgSend:, which appears to be called from CoreFoundation`_outputStreamCallbackFunc:. Not much to go on.
My app uses several sockets. I'm going to edit it to test one at a time and see if I can find a single entry.
I've read elsewhere in the the issues for Starscream that you can't do much with the raw debugger output. If that's not the case - if it's useful to see the backtrace - please let me know and I can post it.
If anyone has seen this before or knows what I might be doing wrong, please let me know.
Thanks!
Edited: had wrong version (4.1) listed. App is still Swift 3.
I recently upgraded to 3.0.5 and have started getting an occasional crash in Starscream. It's possible but time consuming to reproduce: I have to let the app run for anywhere from several minutes to several hours before it occurs.
The error always occurs on the
com.vluxe.starscream.websocketqueue inlibobjc.A.dylib`objc_msgSend:, which appears to be called fromCoreFoundation`_outputStreamCallbackFunc:. Not much to go on.My app uses several sockets. I'm going to edit it to test one at a time and see if I can find a single entry.
I've read elsewhere in the the issues for Starscream that you can't do much with the raw debugger output. If that's not the case - if it's useful to see the backtrace - please let me know and I can post it.
If anyone has seen this before or knows what I might be doing wrong, please let me know.
Thanks!
Edited: had wrong version (4.1) listed. App is still Swift 3.