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README.md

Sync for Commerce

Embedded accounting integrations for POS and eCommerce platforms.

Summary

Sync for Commerce: The API for Sync for Commerce.

Sync for Commerce automatically replicates and reconciles sales data from a merchant’s source PoS, Payments, and eCommerce systems into their accounting software. This eliminates manual processing by merchants and transforms their ability to run and grow their business.

Explore solution | See our OpenAPI spec

Not seeing the endpoints you're expecting? We've reorganized our products, and you may be using a different version of Sync for Commerce.


Endpoints

Endpoints Description
Connections Create new and manage existing data connections for a company.
Sync Initiate data syncs and monitor their status.
Sync flow settings Control text and visibility settings for the Sync Flow.
Integrations Get a list of integrations supported by Sync for Commerce and their logos.
Advanced controls View and manage mapping configured for a company's commerce sync.

Table of Contents

SDK Installation

To add the SDK as a dependency to your project:

go get github.com/codatio/client-sdk-go/sync-for-commerce

Example Usage

SDK Example Usage

Example

package main

import (
	"context"
	syncforcommerce "github.com/codatio/client-sdk-go/sync-for-commerce/v2"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/shared"
	"log"
)

func main() {
	ctx := context.Background()

	s := syncforcommerce.New()

	res, err := s.ConnectionDeleted(ctx, &shared.ConnectionWebhook{
		EventType:     syncforcommerce.String("connection.created"),
		GeneratedDate: syncforcommerce.String("2022-10-23T00:00:00Z"),
		ID:            syncforcommerce.String("ba29118f-5406-4e59-b05c-ba307ca38d01"),
		Payload: &shared.ConnectionWebhookPayload{
			Connection: &shared.Connection{
				Created: "2022-10-23T00:00:00Z",
				DataConnectionErrors: []shared.DataConnectionError{
					shared.DataConnectionError{
						ErroredOnUtc:  syncforcommerce.String("2022-10-23T00:00:00Z"),
						ResolvedOnUtc: syncforcommerce.String("2022-10-23T00:00:00Z"),
					},
					shared.DataConnectionError{
						ErroredOnUtc:  syncforcommerce.String("2022-10-23T00:00:00Z"),
						ResolvedOnUtc: syncforcommerce.String("2022-10-23T00:00:00Z"),
					},
				},
				ID:             "2e9d2c44-f675-40ba-8049-353bfcb5e171",
				IntegrationID:  "fd321cb6-7963-4506-b873-e99593a45e30",
				IntegrationKey: "dfxm",
				LastSync:       syncforcommerce.String("2022-10-23T00:00:00Z"),
				LinkURL:        "https://link-api.codat.io/companies/86bd88cb-44ab-4dfb-b32f-87b19b14287f/connections/2e2eb431-c1fa-4dc9-93fa-d29781c12bcd/start",
				PlatformName:   "Basiq",
				SourceID:       "35b92968-9851-4095-ad60-395c95cbcba4",
				SourceType:     shared.SourceTypeAccounting,
				Status:         shared.DataConnectionStatusLinked,
			},
			ReferenceCompany: &shared.CompanyReference{
				Description: syncforcommerce.String("Requested early access to the new financing scheme."),
				ID:          syncforcommerce.String("8a210b68-6988-11ed-a1eb-0242ac120002"),
				Name:        syncforcommerce.String("Codat Ltd."),
			},
		},
	})
	if err != nil {
		log.Fatal(err)
	}
	if res != nil {
		// handle response
	}
}

Available Resources and Operations

Available methods

Retries

Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.

To change the default retry strategy for a single API call, simply provide a retry.Config object to the call by using the WithRetries option:

package main

import (
	"context"
	syncforcommerce "github.com/codatio/client-sdk-go/sync-for-commerce/v2"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/operations"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/shared"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/retry"
	"log"
	"pkg/models/operations"
)

func main() {
	ctx := context.Background()

	s := syncforcommerce.New(
		syncforcommerce.WithSecurity(shared.Security{
			AuthHeader: "Basic BASE_64_ENCODED(API_KEY)",
		}),
	)

	res, err := s.SyncFlowSettings.GetConfigTextSyncFlow(ctx, operations.GetConfigTextSyncFlowRequest{
		Locale: shared.LocaleEnUs,
	}, operations.WithRetries(
		retry.Config{
			Strategy: "backoff",
			Backoff: &retry.BackoffStrategy{
				InitialInterval: 1,
				MaxInterval:     50,
				Exponent:        1.1,
				MaxElapsedTime:  100,
			},
			RetryConnectionErrors: false,
		}))
	if err != nil {
		log.Fatal(err)
	}
	if res.LocalizationInfo != nil {
		// handle response
	}
}

If you'd like to override the default retry strategy for all operations that support retries, you can use the WithRetryConfig option at SDK initialization:

package main

import (
	"context"
	syncforcommerce "github.com/codatio/client-sdk-go/sync-for-commerce/v2"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/operations"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/shared"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/retry"
	"log"
)

func main() {
	ctx := context.Background()

	s := syncforcommerce.New(
		syncforcommerce.WithRetryConfig(
			retry.Config{
				Strategy: "backoff",
				Backoff: &retry.BackoffStrategy{
					InitialInterval: 1,
					MaxInterval:     50,
					Exponent:        1.1,
					MaxElapsedTime:  100,
				},
				RetryConnectionErrors: false,
			}),
		syncforcommerce.WithSecurity(shared.Security{
			AuthHeader: "Basic BASE_64_ENCODED(API_KEY)",
		}),
	)

	res, err := s.SyncFlowSettings.GetConfigTextSyncFlow(ctx, operations.GetConfigTextSyncFlowRequest{
		Locale: shared.LocaleEnUs,
	})
	if err != nil {
		log.Fatal(err)
	}
	if res.LocalizationInfo != nil {
		// handle response
	}
}

Error Handling

Handling errors in this SDK should largely match your expectations. All operations return a response object or an error, they will never return both.

By Default, an API error will return sdkerrors.SDKError. When custom error responses are specified for an operation, the SDK may also return their associated error. You can refer to respective Errors tables in SDK docs for more details on possible error types for each operation.

For example, the GetConfigTextSyncFlow function may return the following errors:

Error Type Status Code Content Type
sdkerrors.ErrorMessage 401, 402, 403, 429 application/json
sdkerrors.ErrorMessage 500, 503 application/json
sdkerrors.SDKError 4XX, 5XX */*

Example

package main

import (
	"context"
	"errors"
	syncforcommerce "github.com/codatio/client-sdk-go/sync-for-commerce/v2"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/operations"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/sdkerrors"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/shared"
	"log"
)

func main() {
	ctx := context.Background()

	s := syncforcommerce.New(
		syncforcommerce.WithSecurity(shared.Security{
			AuthHeader: "Basic BASE_64_ENCODED(API_KEY)",
		}),
	)

	res, err := s.SyncFlowSettings.GetConfigTextSyncFlow(ctx, operations.GetConfigTextSyncFlowRequest{
		Locale: shared.LocaleEnUs,
	})
	if err != nil {

		var e *sdkerrors.ErrorMessage
		if errors.As(err, &e) {
			// handle error
			log.Fatal(e.Error())
		}

		var e *sdkerrors.ErrorMessage
		if errors.As(err, &e) {
			// handle error
			log.Fatal(e.Error())
		}

		var e *sdkerrors.SDKError
		if errors.As(err, &e) {
			// handle error
			log.Fatal(e.Error())
		}
	}
}

Server Selection

Override Server URL Per-Client

The default server can be overridden globally using the WithServerURL(serverURL string) option when initializing the SDK client instance. For example:

package main

import (
	"context"
	syncforcommerce "github.com/codatio/client-sdk-go/sync-for-commerce/v2"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/operations"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/shared"
	"log"
)

func main() {
	ctx := context.Background()

	s := syncforcommerce.New(
		syncforcommerce.WithServerURL("https://api.codat.io"),
		syncforcommerce.WithSecurity(shared.Security{
			AuthHeader: "Basic BASE_64_ENCODED(API_KEY)",
		}),
	)

	res, err := s.SyncFlowSettings.GetConfigTextSyncFlow(ctx, operations.GetConfigTextSyncFlowRequest{
		Locale: shared.LocaleEnUs,
	})
	if err != nil {
		log.Fatal(err)
	}
	if res.LocalizationInfo != nil {
		// handle response
	}
}

Custom HTTP Client

The Go SDK makes API calls that wrap an internal HTTP client. The requirements for the HTTP client are very simple. It must match this interface:

type HTTPClient interface {
	Do(req *http.Request) (*http.Response, error)
}

The built-in net/http client satisfies this interface and a default client based on the built-in is provided by default. To replace this default with a client of your own, you can implement this interface yourself or provide your own client configured as desired. Here's a simple example, which adds a client with a 30 second timeout.

import (
	"net/http"
	"time"
	"github.com/myorg/your-go-sdk"
)

var (
	httpClient = &http.Client{Timeout: 30 * time.Second}
	sdkClient  = sdk.New(sdk.WithClient(httpClient))
)

This can be a convenient way to configure timeouts, cookies, proxies, custom headers, and other low-level configuration.

Authentication

Per-Client Security Schemes

This SDK supports the following security scheme globally:

Name Type Scheme
AuthHeader apiKey API key

You can configure it using the WithSecurity option when initializing the SDK client instance. For example:

package main

import (
	"context"
	syncforcommerce "github.com/codatio/client-sdk-go/sync-for-commerce/v2"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/operations"
	"github.com/codatio/client-sdk-go/sync-for-commerce/v2/pkg/models/shared"
	"log"
)

func main() {
	ctx := context.Background()

	s := syncforcommerce.New(
		syncforcommerce.WithSecurity(shared.Security{
			AuthHeader: "Basic BASE_64_ENCODED(API_KEY)",
		}),
	)

	res, err := s.SyncFlowSettings.GetConfigTextSyncFlow(ctx, operations.GetConfigTextSyncFlowRequest{
		Locale: shared.LocaleEnUs,
	})
	if err != nil {
		log.Fatal(err)
	}
	if res.LocalizationInfo != nil {
		// handle response
	}
}

Support

If you encounter any challenges while utilizing our SDKs, please don't hesitate to reach out for assistance. You can raise any issues by contacting your dedicated Codat representative or reaching out to our support team. We're here to help ensure a smooth experience for you.

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