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Increased VDU throughput is crashing FabGL #28

@breakintoprogram

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@breakintoprogram

After the latest release, it has been noted that:

  • sprites_5.bas crashes after a couple of minutes
  • sprites_4.bas crashes, though it will run a lot longer before it does
  • sprites_3.bas is fine; that only has 1 frame per sprite
  • triangles.bas crashes in MODE 2 after 30 seconds or so

This card has been forked from: breakintoprogram/agon-bbc-basic#13

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