Releases: biorand/classic
Releases · biorand/classic
BioRand 3.3.2
- [Change] Update link now goes to official website (which hosts full packs) instead of GitHub.
- [Fix] #614: RE 2, Claire, lockpick still works for sewer door when she has no lockpick.
- [Fix] #826: RE 2, locked drawers sometimes already open.
- [Fix] #949: RE 2, Leon B, 602 enemy attack in Annette cutscene.
- [Fix] #1081: RE 2, Leon is Claire when player character not randomized.
- [Fix] RE 3, restaurant lockpick cabinet sometimes already unlocked.
- [Fix] RE 3, boutique door sometimes already unlocked.
⚠️ $${\color{red}Attention}$$
Caution
The download link below does not contain datapacks. Please download from https://biorand.net#downloads instead.
BioRand 3.3.1
- [Feature] Add copy and paste buttons for seed.
- [Feature] Allow BGM volume to be modified in settings file.
- [Enhancement] Speed up randomization after restart by caching voice sample lengths.
- [Change] Add extra logging to enemy rando to help diagnose seed inconsistency.
- [Change] RE 3, increase default volume of BGM.
- [Fix] #841: UI not compatible with screen resolution 1280x800.
- [Fix] #1068: Voice randomization broken for actor skins when all voice samples used at least once.
- [Fix] Automatically unblock game .exe files to prevent
operation was cancelled by the usermessage.
⚠️ $${\color{red}Attention}$$
Caution
The download link below does not contain datapacks. Please download from https://biorand.net instead.
BioRand 3.3.0
- [Feature] New content added, see biorand/classic-data for release notes.
- [Enhancement] Add support for datapacks.
- [Fix] #920: RE 1, cannot enter door 302:1.
- [Fix] #934: RE 2, female characters unable to hit with custom magnum.
Note: This does not come with any data packs. Download the official data packs and stick the zip files inside a
datapacksfolder next to biorand. You do not have to extract them.Alternatively, download the bundle from biorand.net.
BioRand 3.2.7
- [Feature] RE 1, add Donna, Helena, and Yoko as playable characters.
- [Feature] RE 2, add Angie, Bela, Cassandra, Daniela, Donna, Excella, Helena, and Yoko as playable characters.
- [Feature] RE 3, add Bela, Cassandra, Daniela, Excella, Helena, and Yoko as playable characters.
- [Enhancement] Increase playable character dropdown limit to 128.
- [Fix] #889: RE 2, valve handle can be placed in helicopter fire.
BioRand 3.2.6
- [Fix] Randy Rando when Japanese text is enabled.
BioRand 3.2.5
- [Feature] Add BGM for RE 0 (N64) and RE 7.
- [Feature] Enable or disable hidden key items.
- [Feature] RE 1, add Andy, Eveline, Mark, Niikolai (RE3R), and Sherry (RE2R) as playable characters.
- [Feature] RE 1, add Jessica (Revelations), Jill (BSAA) (RE 5), Jim (Outbreak), and Misty (RE 2) as playable characters.
- [Feature] RE 2, add Cindy (Outbreak), Jim (Outbreak) as playable characters.
- [Feature] RE 2, add Claire (CV), Irving (RE 5), Jill (BSAA) (RE 5), and Jack Baker (RE 7) as playable characters.
- [Feature] RE 2, add Randy Rando.
- [Feature] RE 2, add Steve G1 skin.
- [Feature] Replace weapon slider with list selection.
- [Enhancement] Include soft segment enders in single segment door randos.
- [Enhancement] RE 1, randomize main hall doors.
- [Enhancement] RE 2, orca skin, updated sounds.
- [Enhancement] RE 2, prevent playing wrong scenario.
- [Enhancement] Update and add more voice lines.
- [Change] RE 1, 108, randomize dogs to any enemy.
- [Fix] #823: RE 1, generation gets stuck rather than showing message.
- [Fix] Missing hurt sounds for Nikolai and Tyrell.
- [Fix] Random events sometimes enabled for RE 1 and RE 3.
- [Fix] RE 2, room 403, lighter requires lighter.
- [Fix] Same seed produces different enemies across devices.
BioRand 3.2.4
- [Feature] RE 2, add orca dog enemy skin.
- [Change] RE 2, room 613, larvae removed from room due to #797.
- [Fix] #791: RE 3, room 217, text disappears.
- [Fix] #794: RE 3, room 408, shooting explosive box with hunter gammas crashes the game.
- [Fix] #795: RE 2, room 409, potential softlock with fan vent.
- [Fix] #797: RE 2, room 613, crash due to larvae and random events.
- [Fix] #800: RE 2, room 614, enemies in cutscene for Claire A door rando.
- [Fix] #805: RE 3, Room 113, crash due to Hunters Gamma.
- [Fix] #806: RE 3, room 417, hospital explodes in door rando causing softlock.
- [Fix] #810: RE 3, room 103, arms crash.
- [Fix] RE 2, room 403, lighter placed in dark.
BioRand 3.2.3
- [Fix] #786: RE 1, room 301, crash due to bees.
- [Fix] Last room appearing in any segment.
BioRand 3.2.2
- [Change] RE 2, improve trade NPC message.
- [Change] Tweak health item ratio.
- [Fix] #697: RE 3, room 309, statue items unavailable after puzzle.
- [Fix] #706: RE 3, text 50A, text disappears.
- [Fix] #773: RE 2, room 113, 614, enemies attack in cutscene.
- [Fix] #783: RE 3, room 200, crash when enemy is spider.
- [Fix] RE 1, potential soft lock in door randomizer.
- [Fix] RE 1, room 10F, potential softlock in door rando.
- [Fix] RE 1, room 205, dogs crash game during cutscene.
- [Fix] RE 3, room 20F, crash when NPC is Irons.
- [Fix] generation error when randomize NPCs is disabled.
BioRand 3.2.1
- [Fix] #756: RE 1, room 10F, Jill softlock when using music notes.
- [Fix] #757: RE 2, room 309, random event crash.
- [Fix] #759: RE 2, room 304, Claire crash when partner uses ledge.
- [Fix] #760: RE 2, room 10C, arms can prevent statue push.
- [Fix] #769: RE 2, room 601, Leon B crash.
- [Fix] launch when no settings file.
- [Fix] pasting of seed.