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Release notes for #15614: Allow World::entity family of functions to take multiple entities and get multiple references back#1825

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alice-i-cecile merged 4 commits intobevyengine:mainfrom
ItsDoot:release-notes-15614
Nov 21, 2024
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Release notes for #15614: Allow World::entity family of functions to take multiple entities and get multiple references back#1825
alice-i-cecile merged 4 commits intobevyengine:mainfrom
ItsDoot:release-notes-15614

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@ItsDoot ItsDoot commented Nov 20, 2024

Fixes #1717

As you can see, that's a lot of functions with very long names! But the gist of them is that we want to support the ability to
give a bunch of entity IDs, and receive a bunch of entity references. **We can do better.**

So in `0.15`, all of those functions have been deprecated and now all you need is
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This should include a quick link to the trait that enabled this for curious readers to see how this was done.

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@ItsDoot ItsDoot Nov 21, 2024

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I've added a good starting point, but it can probably be written out better.

ItsDoot and others added 2 commits November 20, 2024 16:43
…ily_of_functions_to_take_multiple_ent.md

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
…ily_of_functions_to_take_multiple_ent.md

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
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I actually quite like the way you've explained it here :) Merging!

@alice-i-cecile alice-i-cecile added this pull request to the merge queue Nov 21, 2024
@alice-i-cecile alice-i-cecile added S-Ready-For-Final-Review Ready for a maintainer to consider for merging and removed S-Needs-Review labels Nov 21, 2024
Merged via the queue into bevyengine:main with commit 953db67 Nov 21, 2024
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Write release notes for PR #15614: Allow World::entity family of functions to take multiple entities and get multiple references back

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