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Bloom + transmission bug #23142

@atlv24

Description

@atlv24

Bevy version and features

  • Latest main

What you did

cargo run --example transmission then press H

What went wrong

Validation error + stops rendering and screen goes magenta after a while on mac

Additional information

2026-02-23T21:41:05.225615Z ERROR queue_submit{count=12}: bevy_render::error_handler: Caught rendering error: Validation Error

Caused by:
  In Queue::submit
    In a set_pipeline command
      Render pipeline targets are incompatible with render pass
        Incompatible color attachments at indices [0]: the RenderPass uses textures with formats [Some(Rgba8UnormSrgb)] but the RenderPipeline with 'bloom_upsampling_pipeline' label uses attachments with formats [Some(Rgba16Float)]

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorP-RegressionFunctionality that used to work but no longer does. Add a test for this!

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