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The foxes in many_foxes are not animating #20393

@james7132

Description

@james7132

Bevy version

HEAD (d9361d5)

Relevant system information

  • Rust version: 1.88
  • Windows 10
AdapterInfo { name: "NVIDIA GeForce RTX 3090", vendor: 4318, device: 8708, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "572.60", backend: Vulkan }

What you did

Attempted to run the many_foxes example for profiling.

What went wrong

None of the rendered foxes are animated. They move in circles, but there is no skeletal animation deforming the mesh.

many_foxes_XmzgGgUK0i.mp4

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    A-AnimationMake things move and change over timeA-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorP-RegressionFunctionality that used to work but no longer does. Add a test for this!S-DuplicateThis issue or PR already exists

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